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BryceTalk Terrain Talk
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BryceTalk Terrain Talk, August 5, 01999
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Meta AuntiAlias: Easiest way to do that is through render from top, using altitude render as CHris mentioned. You'll have to do some tweaking to get wireframe veiw and final result to match exactly so that the result of the top view render matches the size of the terrain Steve Lareau: I was going to say all of that above.... Meta AuntiAlias: wirefram that will fit in the area.... 3d~?~elf: so far i have a big block with a nipple on it Steve Lareau: Oooohhhh! Clay: LOL!! renato!: =====>8-0 Meta AuntiAlias: reduce height of new terrain.. tweak and tweak and tweak... and eventually it will work... ccasady: yes, Susan is getting into the details of setting it up to be more streamlined. camel: ROFLOL!!! Meta AuntiAlias: I believe that the nipple effect is due to the sand terrain being too high still Clay: heheh Steve Lareau: that's why ya gotta ... errr... tweak the nipple? 3d~?~elf: i see...no instant gratification on this one...lol Meta AuntiAlias: did I say that? Steve Lareau: no problem- I would have said it anyway.... camel: Hehe!! ccasady: for instance: Just before I make my Distance Render I resize my document to 512X512. That way I have a Terrain sized remder all ready to be a Terrain Meta AuntiAlias: tweaks are: reduce height/adjust height. Adjust position to make sure that it's spot-on (uh oh, I can just tell that anything I type can and will be used against me!) also, adjust overall size of the sand terrain Steve Lareau: <furiously taking notes and names> ccasady: I'll even add this: Clay: LOL!! 3d~?~elf: maybe i should have used a different noun... Meta AuntiAlias: those are three different tweaks: hence tweak tweak tweak oKAY? ; ) Steve Lareau: Tweak me! Tweak me! 3d~?~elf: lol.... camel: More!!!! Meta AuntiAlias: heather, you had a question? Heather: How do you turn off Distance Render. I tried, but clicking doesn't turn it off Meta AuntiAlias: you need to re-select Perspective Render Heather: ok thanks Meta AuntiAlias: in that menu, you basically can select one of 5 render methods ccasady: I usually do a little subtle airbrushing to the terrain in either Photoshop or Bryce to improve the sand. The Altitude render gives me a great start on where to paint the sand. Meta AuntiAlias: so.. to unselect one, select another. Perspective Render is default... Heather: I was looking for the word default - couldn't find it Meta AuntiAlias: aah : ) ccasady: Perspective render should be called something like: "Full color render" or something "Perspective" is missleading Meta AuntiAlias: "Full Metal Jacket Render" renato!: lol ccasady: That would end all confusion Steve Lareau: Full Goose Screaming Bozo Render Meta AuntiAlias: wow! We've gone 2.5 hours so far! camel: BAAAAAHHH!!! ccasady: so would that! wanna se my TOPOs now? Clay: nipple tweak render Meta AuntiAlias: quick tip: To DTE from Terrain Editor Steve Lareau: hairyfish! ccasady: no, it's too early... desdanova: TOPOs! Muffinman: I would like a "self esteem render" that take your picture, deletes it, and replaces it with somthing done by a professional. Meta AuntiAlias: press control-option (ctrl+alt) while clicking the Pictures button (under Fractal and Eroded) and you get the DTE lol, muffin! Heather: it works Meta AuntiAlias: tip for DTE output to Terrain Editor make sure that your ouput is alpha only so the A on the DTE components is the only one activated (lighter) the C and B need to be off (darker) then you get grayscale output.... which you then have as a terrain so... chris... TOPOS! go for it! camel: Long talk!!! ccasady: TOPOs? 3d~?~elf: command option, susan Meta AuntiAlias: oh,did I blow it? sowwy! ccasady: no http://www.tilenut.com/Whitley/ 3d~?~elf: np...yer still the grapest Meta AuntiAlias: :::hangs head in commanding optional shame:::: ; ) Clay: LOL ccasady: : ; ) desdanova: some pass Susan the oil! :) camel: Whoa!!! cool!! ccasady: whatever, these are rather big, 200K jpegs 3d~?~elf: how do ya get back?...the 'long way'? :passes susan some wasabi:: Meta AuntiAlias: cool! da bowl! renato!: I see...jpgs taken into TE? ccasady: If ya really wanna get obsessive try hand painting a topography map by hand!~ Muffinman: What is that picture based on? ccasady: It's all based on a... ....a "USGS Quadrangle map" ever seen those? Muffinman: Oh. ccasady: they cost $6.oo each camel: Ouch!!! renato!: I saw on some site today, that some dept at UCLA is making a 3D map of the entire LA area, right down to windows in shops and everything... Muffinman: What are their file formats? ccasady: your US goverment can sell them to you no formats, these are on paper. 3d~?~elf: perty dang cool, i must say! Steve Lareau: wow- that's trippy... Muffinman: ?! Paper... renato!: very nice, chris Muffinman: What is this substance that you speak of? ccasady: this render is still rough, I havent smoothed out the terraces yet Steve Lareau: you hold the paper up to the screen and say "like this!" to Bryce Muffinman: What do the maps look like? Steve Lareau: wishful thinking.... ccasady: I will finesse this terrain to it looses those "layer cake" terraces. eventually gdmsynth: (Time to go... Thank all)
>>>> Next up: How to Paint Scanned Topo Maps for Bryce |
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