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BryceTalk Terrain Talk
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BryceTalk Terrain Talk, August 5, 01999
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Meta AuntiAlias: prolly those who just got the app who are here tonight! : ) ccasady: Have you had a hard time predicting what your going to get? well, you will. : ) You may notice that you wait for these terrains. The computer must think hard! They are so difficult to make! 3d~?~elf: hehe camel: MMM ccasady: About a half a minute on my machine. I usualy make these at 512K resolution. Meta AuntiAlias: (computer thinking hard: mega computation going on there. Serious deep mathematics! ) ccasady: right It often takes 30 to 40 seconds each, and then I don't like the Terrain. : ( Notice they are much faster to generate if you lower your terrain resolution to 128K resolution. Hey! 128K, click! click! click! ccasady: I see new and exciting fractals each time, very fast, ....no waiting! (my favorites are Ridged Multifractal, Slickrock, Warped Zorch, and Planet-X) so I click and see many different kinds, most of them no good.... But wait! Look! I love that one, It's beautiful! aw, but it's only 128K. I can't use it; it's too low a rezolution. Meta AuntiAlias: <pouting> ccasady: You can fix it. ! (on cue) Ironhelix: Aunti....will there be support for Symmetric MultiProcessing and multi-threading? It would really help with the rendering speed. Meta AuntiAlias: Chris has the floor... the topic is terrains! ccasady: (in 2003) Here's what you do. Meta AuntiAlias: iron... sssh please! : ) thanks! Ironhelix: sorry ccasady: don't click the fractal button again, after the one you like bring up that list of fractal types.... Calyxa: (iron, the lobby is not moderated...) ccasady: Look way down near the bottom. Turn off Random Extent, Position, & Character. ccasady: all randomization has been turn off, locked where you left it Now when you regenerate a terrain it will regerate the same Terrain each time. Just go in to Grid and up rez your tarrin to 512 or 1024 and click "Fractal" again. Viola! You favorite Terrain at Hi rez! and you were able to shop through many types without waiting for them Was that fun? 3d~?~elf: yessum! Meta AuntiAlias: wheeee! 3d~?~elf: ? Steve Lareau: Wheee!!! What fun! camel: AAAHHHHH!!!!!!! ccasady: Who wants to extrude their neighborhood? desdanova: Yippy! Douglas: ? Clay: yeehaaaww!!1 Meta AuntiAlias: hmm... guess we got some questions here.. we'll take them and then move onto tiling after that... 3d, go for it! 3d~?~elf: mine were off(default) should they be selected while 'shopping'? ccasady: take questions 3d~?~elf: ie: randomization ccasady: they should be checked while shopping 3d~?~elf: k, done Meta AuntiAlias: if you are using the normal Bryce fractal (top menu option) they'll be grayed out. But if you have any other item selected, they'll be on, normally ccasady: unchecked, and the will lock to be the same each time yes, it works on all types EXCEPT the top one: Bryce Calssic Fractal Meta AuntiAlias: then when you want to stop shopping, you can shut 'em off. I *think* but am not positive, that the pref to keep 'em locked will be something you gotta set each time you launch bryce. That needs double checking, but i"m fairly certain that's how it is ccasady: yes that's right Meta AuntiAlias: so, because of that, 3D, I suspect that the option you ahve selected is Bryce Classic Fractal ccasady: I thought it was set default to be random ON. 3d~?~elf: prefs>default or current state Meta AuntiAlias: select one of the others and then see how it goes... oh, so it works for that, too, then? ccasady: yup not for Classic 3d~?~elf: k ccasady: but for all others Meta AuntiAlias: heh. You can see that I'm more to default working <jogs self..go ahead and change, Susan ccasady: lol 3d~?~elf: change is ...good...>g< Meta AuntiAlias: Douglas, go for it! Douglas: so on the high power math calculations that are best done at 128k for speed, is that the only way to increase to 256k (as stated above) turning off random extent, position and char? p.s. those are cool effects (hadn't found them yet) ccasady: More questions! Meta AuntiAlias: you could take the fractal that is generated at 128 and simply increase the resolution, Douglas... but tha's like taking a 640 x 480 image and saying, make this 4 times bigger... and getting blurred fuzzy edges... Steve Lareau: ? Douglas: ok done thx Meta AuntiAlias: because whatever you're using has to work with the current information to generate increased resolution. ccasady: if you change to 256 and re-click WITHOUT disabling Random, it will make you a new random terrain, something you can't predict Calyxa: ! ccasady: 256 is good for shopping too Meta AuntiAlias: Bryce, since it's working from math, can repeat the calculation. You choose the higher resolution, do that uncheck stuff to say "okay, lock it in here, Bryce ol' Buddy!" and os it does so Meta AuntiAlias: Steve Lareau, go for it! you had a question, Steve? ccasady: You're supposed to have these questions all typed up and ready Meta AuntiAlias: so... Calyxa, while Steve is typing.. go for it! :D 3d~?~elf: maybe he's next door ccasady: Caly: Steve Lareau: When importing an image and turning it into a terrain, if you do it at the default terrain size, then resize it after you've applied the image, is it good, ot is it best to make a larger size, then import the image in as the terrain? Calyxa: I have to type, too... I've been in two rooms going crazy... Steve Lareau: Sorry- screen froze up... Meta AuntiAlias: make larger before importing ccasady: yup Steve Lareau: so it does lose quality, huh? Thought so.... Steve Lareau: validation is a wonderful thing... ccasady: That was my very first point. That's one reason to do that. In that situation exactly Calyxa: I like to turn off the randoms one at a time while shopping, starting with extent... that lets me pick the 'detail level' first. then I shop some more 'til I get a position I like and turn off random pos. and last I shop for random characters.... ccasady: Yes, yu're getting tricky there, you can certainly do that Meta AuntiAlias: <shaking head in admiration> That Calyxa, I tell you.. she's systematic with her shopping! Way to go! :D Calyxa: heh. Steve Lareau: random characters- sounds like weasels in a bar late at night! =D renato!: power shopper Clay: LOL angler: ! desdanova: lol renato!: what you got against weasels?!?!?! Calyxa: only for bryce terrains. I hate shopping in real life! Meta AuntiAlias: yeah.. and it's a Blue Button special, too! Attention Bryce Shoppers! ; ) 3d~?~elf: hehehe
>>>> Next up: Tiling terrain objects |
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