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BryceTalk Open Mic Night
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BryceTalk Open Mic Night, July 29, 01999
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MetaJohn: please Meta AuntiAlias: (demjohn, is the d] oops is the dem in your name for DEMs?) demjohn: AA: it certainly is 8) i pretty much only make terrains from DEMs or SDTSs Meta AuntiAlias: reflash, all done for the moment? Reflash: im done, i guess...when is RWB$ due out ?? MetaJohn: The perfect guest! Reflash: 4 Meta AuntiAlias: ..and demjohn, if that's so, then I definitely want you to be there for the DEM chat! :D demjohn: AA: i'm no-super expert or anything, but i have learned a few tricks with 'em Meta AuntiAlias: please email me Reflash: demjohn--whats your email Meta AuntiAlias: re: RWB4... have no date for you at the moment. The August date posted at Amazon site is not correct, tho (sorry! I know that the anticiaption is there! Believe me, I know!) MetaJohn: Write Auntie, write sandman: Damn! Clay: LOL demjohn: AA/reflash: my email is john303@execpc.com (the 303 is for the techno music machine, and my former area code in denver) Meta AuntiAlias: I believe that Wintermute is next... Reflash: thnx Wintermute: Any of you Meta people care to adress the likelihood of Bryce (or other MC products) being ported to Mac OS X consumer when it appears in less than a year? Meta AuntiAlias: no, sandman, not damn.. dem! MetaJohn: I think that we will have a solution in due course Meta AuntiAlias: :::::tosses the ball to John:::: sandman: errr... drat! MetaJohn: Vague enough? Wintermute: hrm..... demjohn: metaJ: sufficiently vague for my purposes 8) Clay: is'nt it OS 9 now instead of X? Wintermute: no MetaJohn: We are working closely with Apple, but X is still a moving target for us Wintermute: OS 9 is the OS 8 evolution Meta AuntiAlias: oh, you want it vaguer? Clay: ahhhhh Wintermute: whereas OS X is revolutionary demjohn: AA: if possible ;) Wintermute: that's overly vague for my taste MetaJohn: X beta tester have already found some issue that we are aware of Wintermute: MetaJ: have you seen my plan for Metacreation world 3D domination? Clay: shoot straight John Meta AuntiAlias: er... you got me there, Wintermute. sorry. My bad MetaJohn: No Winter Meta AuntiAlias: JOhn, talk to me offline about that MetaJohn: What do you want Clay Clay: you said it was a moving target, shoot straight:-) MetaJohn: lol we nad sometimes we hit and Clay: heheh MetaJohn: We will try and have a solution as close to release as possible, but it will happen in the middle of Bryce 5 developmenyt development Clay: mmmmmm...BR5 demjohn: i'll be back in like 5-15 minutes graygost: Bryce 5 !! I'm still learning 4!! camel: Due out when? Meta AuntiAlias: if we're ready to move on........graygost is next.. MetaJohn: What did you think, we would never do another version? Clay: LOL!!! Gigabyte: ....worked great everyone...thanxabunch:) graygost: Ok, you ready for my Q? MetaJohn: Got to keep those engineers busy! Meta AuntiAlias: uh, I see that I have perfect timing, looking like I'm supposed to cover up a discussion about future products... nope.. just wanting to move on to the next one and keep emceeing the open mic night! :D MetaJohn: done! Meta AuntiAlias: lol graygost! Clay: heheh Meta AuntiAlias: you are on! People waiting in line for da open microphone: Hrast, Bluemax (It's Open Mic night in BryceTalk.. what's on your mind? Bryce, Meta-related... to get in line and stand up to da microphone, please type "?" or "!") graygost: Ok I am trying to create alpha channels on 2d pics in photoshop to export to bryce but they wont work for some reason all the pics are transparent in bryce??? Clay: when saving them as a pict with an alpha, don'y use the compression scheme the 32 bit one Clay: that way as a pict it saves the Alpha channel graygost: ?? Im not sure I bunderstand Meta AuntiAlias: invert the alpha channel graygost: I tried that aunt Meta AuntiAlias: in the pictures editor.. (assuming that the wrong parts of the image are transparent) Wintermute: Graygost: are you using a PC? Meta AuntiAlias: next.. do you have blend transparency selected as the shading mode? graygost: Noi no Wintermute: make sure you save the file as a type that allows an alpha channel PICT is the easiest graygost: yes, pc Meta AuntiAlias: if you have a refraction where the transparency is supposed to be, it's because you don't have blend transparency... Wintermute: but on PC you may need to use a different file type Meta AuntiAlias: then try to use TIF graygost: I have been using psd Meta AuntiAlias: RGB + Alpha channel works in TIF file format graygost: ok Clay: a pict file won't save the alpha channel unless the 32 bit compression is set to off when you save it graygost: I thought it was perfect, but when I sent it to bryce the darker parts of the pic looked whitish Wintermute: Clay: are you CERTAIN about that? I believe it'll work with compression Meta AuntiAlias: well, if gray's been using PSD, then the compression is a moot point in this case.... Clay: I'm pretty sure mute Meta AuntiAlias: you sure you have only 1 alpha channel? graygost: yup Clay: is the image flattend? graygost: I tried with two also Meta AuntiAlias: and, is your image in Photoshop, in a background layer, or is it something like Layer 0? graygost: yup clay Wintermute: PS won't allow more than one alpha channel to be saved in any other format than Photoshop native Clay: right graygost: Layer 0 Meta AuntiAlias: that's not flat Clay: background graygost: ohh Meta AuntiAlias: if it's flat, will say Background well, that's a new one! : ) graygost: right Clay: Whee Meta AuntiAlias: : ) Hrast!!! Wintermute: How many channels are you using in your image? graygost: rgb Wintermute: you only have rgb? Clay: hence the 32 bit compression weirdo clay was talkin about :-) graygost: well for the original Meta AuntiAlias: I think we got this one solved, now.. you done, graygost? graygost: just alpha 1 for the second image Yup thanks for your help everyone
>>>> Next up: Images for Texture Get CroppedWhy? |
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