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BryceTalk Bi-i-i-ig Bryce Scenes
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BryceTalk Bi-i-i-i-ig Bryce Scenes, July 8, 1999
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AuntiAlias: Clay.... tell us, tell us! Clay: I had the 221 booleans scene almost finished, and selected all and accidently hit ungroup:-( needless to say, clay lost a lot of booleans and spent a few days sorting it all out........... AuntiAlias: (Also... Anyone have any images of scene files you've done with the large file size? post URL!) Clay: definently a beginners mistake needless to say I trashed the project no color codes or group names so there ya are, COLOR CODE AND NAME THEM PUPPIES! Epsilon 3: http://members.tripod.com/~KuzeyAtici/melbou.jpg gdmsynth: Nice city! AuntiAlias: looks like lotsa stuff in there, Epsilon!! :D Epsilon 3: it's only 28MB but has 5173 objects & 544588 Polygons gdmsynth: Are you using pict textures on the buildings? Epsilon 3: No all Bryce textures But I have started too http://members.tripod.com/~KuzeyAtici/Flinders1.jpg gdmsynth: How did you get the building with vertical textured lines only part way up? Clay: http://www.phase2.net/claygraphics/terraformer.html Epsilon 3: which one? Topaz: so how big are all these files?? :) AuntiAlias: (west coast sky/sunset cloud alert! pretty!) Clay: Damn that's a lot of objects Ep renderin': lotsa multi rep-ed torus and thick atmosphere 8.3 million polys http://rampages.onramp.net/~renderin/ima/agua.JPG gdmsynth: <Epsilon> Tall slightly right of center Clay: WOW REN! Topaz: i think i've had around 28 million polygons.. is that a lot? :) Clay: heheh lots! desdanova: (Must be LA smog, Susan) Topaz: clay.. what's your largest? (file size) Clay: 88 meg AuntiAlias: (am in Carpinteria right now, Des) gdmsynth: Clay you have a beautiful Rivensque style to your models. Are these part of a sequence for a large project? Clay: yes:-) and thanks Topaz: wow... ya beat me Topaz: which one is it? (88 megs) Clay: here's one AuntiAlias: Topaz, how about the url to that one you did recently... : ) Clay: believe it or not on the center piece there are 8 cylinders http://www.phase2.net/claygraphics/test_page.html Topaz: ok :) http://topazdesigns.com/~klm/bryce/marisandra.htm (80 megs, 28 million polys, i think) AuntiAlias: Clay, I like the look of brick interior torus on it! :D Clay: thanks:-) go Kelly! Topaz: hehe gdmsynth: Render'n Ooh I like that. I'd like to see some underwater "water" though. Maybe some atmospheric haze? Clay: already fixed it GD LOL!! oops wrong one sorry:-( AuntiAlias: Topaz, it's great....you're getting over-the-shoulder kudos by friend lookin' at the monitor! :D Topaz: thanks :) Hilofoz: A very functional http://www.geko.com.au/~hilary/Backyd.jpg Clay: (kelly paints her water) LOLOLOLOLOL!!!! J/K renderin': that is really sweet topaz! Topaz: <Topaz slaps Clay with sushi> thanks, renderin :) Clay: thwap, (hitting the floor) I smell likka feesh! Topaz: hehe renderin': painted water is legal! AuntiAlias: okay.... one last biiig file question.... Topaz: brings back memories of #kptbryce... AuntiAlias: how about biiiig files and animation? AuntiAlias: any tips? questions? war stories? Hilofoz: Kuzy, thats Victoria Station!! Clay: don't ungroup things unless you're sure! Hilofoz: With a victram Topaz: the only thing i've animated is a sunset... doh Clay: (hi Susan's Friend) Epsilon 3: close :o) hammel1149: Call me silly, but I have not been able to find the Add Category button needed to create new preset categories. Clay: http://www.phase2.net/claygraphics/test_page_4.html here's an anime' in the works still AuntiAlias: (hammel, it's not there... one of those.. er... discrepancies between the manual and the software) Clay: the motion is still screwy so put that aside:-) AuntiAlias: (Clay, my friend says hi) gdmsynth: A Clay: :-) AuntiAlias: gdm, go ahead! Clay: quit your cussin:-) CBXTX: So, Susan, how does one make a new catagory then? hammel1149: Is there =any= way to create new present categories. gdmsynth: Like Susan's earlier tip but I use two crossed paths and a null track ball to smoothly move around the camera and objects. Works well for all axis. Ringo: true. Steve Lareau: I wish Meta would mail out stickers to stick over the misprints in the manual that says "Never mind.... Epsilon 3: Have to wait for a patch or Bryce5 for that Clay: here's another anime' quicky: http://www.phase2.net/claygraphics/test_page_5.html AuntiAlias: CBX.... "User" is it... Clay: LOL STEVE! Topaz: well, i'm off to sleep.. gotta get up early for class tomorrow... night! AuntiAlias: i.e., the category... CBXTX: IC, tnx. Clay: cya Kell Ringo: got anymore Clay? Steve Lareau: Nite water painter! ;D gdmsynth: The first path is like a RR track. The second path I link to the first for L/R motion and then I link the null ball to the paths. The objects are linked freely to this. Ringo: nite Cali Clay: not posted yet:-( Ringo: Kelli Steve Lareau: Kelly Hilofoz: Night Kel Ringo: shame, shame...Clay. gdmsynth: Suggested to my by Rodney L'Ongnion who graciously gave me the idea. Clay: heheh Topaz: cya! AuntiAlias: Any other tips for or questions about large files? Cause if not, I'll save the log here and we can dispense with the semi-loose protocol and you can all swap urls and compliments and stuff! : ) hammel1149: I dumped on Bryce 2.0 in a review because of the new preset category problem and received email from some big honcho saying it was a top priority for the next update. Is MetaCreations taking customer relations lessons from Microsoft, or what? AuntiAlias: Next week: Bryce engineer Q & A... Tuesday chat: Bryce Novice Q & A Clay: nope none here at the moment:-( JeffP: ... Steve Lareau: Hammel- but ya ended up getting B4.. it worked! AuntiAlias: hammel, is that a trick question? ; ) I haven't seen any one from Microsoft in the office doling out advice! ===;o Ringo: So next week we get to jump on the engineerins regarding the Poser4 to Bryce4 plugin. Clay: heheh hammel1149: Steve -- Only up to a point. Databases are no longer rocket science. Clay: (practicing pouncing) Ringo: hehehe AuntiAlias: that's why we have regular BryceTalk events with the engineers, Ringo! :D
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