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BryceTalk Tuesday Current Project Discussion
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BryceTalk Tuesday Current Project Discussion,
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AuntiAlias: um... speaking of logs... I got a question for you Darreng: who? AuntiAlias: do you find the logs of the events valuabel? george: Yes! Darreng: Oh yes, yes, yes AuntiAlias: you is everyone in this room but me or metajohn er valuable Darreng: yes YES YESSS YESSSS Sumo: Yes, there is always something of interest among the chat. Darreng: !! AuntiAlias: george, darreng say yes, sumo says yes... Beartrap: absobloodylutely! AuntiAlias: others? Arby: they would be better without 'x is off to render mirrored....etc.' sprinkled throughout <ed note. Point taken. Notice that comments are now gone. Like it?> Darreng: true KathG: Yes I save them under MHT Ext and themn I can refer to them when I what :) george: (help....question...) Darreng: not splines george... Anon: Sorry AA. I never read one yet! Darreng: ?? :-) Schbeurd: Logs are very interesting AA george: (nope not splines) Darreng: cool AuntiAlias: Anon, 'sokay.. that's meaningful feedback too! no need to apologize Sumo: Aunty asked about current projects, I am currently trying to reproduce historical battlefield terrains in Bryce 4. MetaJohn: Would it be useful to record the Moday discussion logs also Sumo: Is that obscure enough? ;-)> AuntiAlias: because, from my end, I post the log and then think nothing of it again. Just want to know if it's a valuable thing to do Anon: You using DEMS Sumo? Darreng: have to go... this machine is being used for 'tuorial night' Bye AuntiAlias: fascinating, Sumo! tell us how you are doing it Sumo: No DEMS - I have to make them up in greyscale from historical maps. MetaJohn: Why not use Dems? Sumo: The problem I am having is getting the right 'scale' AuntiAlias: tell us a little about the technique you are using for that, Sumo! : ) Beartrap: company's here... have fun, all! AuntiAlias: teh right vertical scale? Sumo: Yes, vertical KathG: By Beartrap have a good time george: Sumo....if you are having troubles, I reccomend using Illustrator 8.... AuntiAlias: in terms of grayscale values you use? Sumo: I have just got hold of that, I have been using Corel for the last six years (don't laugh) AuntiAlias: so you scan the maps? MetaJohn: hehe george: You can create a gradient mesh based upon [erhaps a scan of a map of a battlefield.... then make a gradient mesh over that scan AuntiAlias: I guess I don't know what the scanned historical battle map would look like george: You could make the mesh with specific colors in specific spots Sumo: It seems to be a problem of the relative greyscales - ie what should be a sunken road lokks like a gorge... AuntiAlias: er does look like Schbeurd: Yes, AA. Poor french speaking guys like me sometimes get in trouble when the discussion goes to fast (like this eveningt. I can read the logs just after they're published on the web. Continue to post them. Sumo: A map is usually a series of elevation lines AuntiAlias: yes, the subtleties of grayscale to represent 2D information to us (i.e., here's enough contrast to distinguish a road from not-road) is altogether different when you're dealing with G2H info Sumo: DEMs are little use because terrain has often changed george: Illustrator 8's meshes would be invaluable imho.... MetaJohn: You should be converting the elevation contours to graysacle values in Illustrator Sumo: I will certainly think about meshes - they are a very powerful feature and I have already used them to create general terrains with far more control MetaJohn: This should work just fine george: you can create very precise outlines.....I you add points outside the road and then inside....the ones outside the road prevent the color from seeping around thats a much better idea john : Sumo: How to convert John? AuntiAlias: these illustrator techniques sound fascinating!! Sumo: At present I am hand tracing MetaJohn: You will have to trace the contours in Illustrator and them use them as edges of a blend george: I've done some illustrator/bryce combos....it works farily well and you can create very precise shapes etc Sumo: okay, that makes sense MetaJohn: Not quick AuntiAlias: you are tracing and creating vector information (i.e, illustrator, corel draw) or bitmap (painting photoshop painter etc.) information Sumo: Nothing is quick! george: vector in my case Sumo: vector in mine, then exporting as a greyscale bitmap MetaJohn: I suggest vectors are better at this, more manipulatable AuntiAlias: right... george: made a rough model of a train using that technique....took a 2d pict of the train....then used that for scale in illustrator Anon: Can n ot do that in Corel, it would take forever AuntiAlias: Sumo.... have you gotten a result yet (from a map) that you like? or still working on perfecting the technique (I suspect the latter) george: the vectors allow one to continue to manipulate the shape and try other options Sumo: The general point is I have found Illustrator easier to control for terrains as I have more control over vectors than the TE - but then I am one of these people to whom Bryce has conferred 'artistic' skills MetaJohn: Yes George, and to change the gradient if the turn roads into gorges george: Exactly Sumo: Very much working on techniques. I am doing Gettysberg among others and it is unrecognisable! MetaJohn: Vectors in the TE is high on our wish list! george: Heh Sumo: And Mine! george: i'm working on it : ) MetaJohn: Has the terrain changed at Gettysberg? Sumo: Not greatly, but it is weel docuimeted Sorry... Sumo: Well documented compared to the European terrains I need to work on. Schbeurd: God damn computer... Auntie, one more reason for you to post the logs : when you lose your Internet connection, you can see what you've been missing... AuntiAlias: can you start with a DEM of modern gettysberg terrain and then change that? Anon: Sorry, ISP problems Sumo: Yes, I could - but haven't got one! AuntiAlias: yes, true re: connection problems! DreamVoyager: SUMO... if you are scaning in the maps and then working in vector, try Adobe Streamline for a quick translation between the scan and vector... then you can edit it in Illustrator. Pehaps not the best sollution, but it might be something to test. Anon: They can be found for free at the USGS site Sumo: Okay, didn't know that! MetaJohn: Illustrator also "streamlines" quite well george: (question still re that tip about the DTE in the TE) Sumo: Streamline? The tracing tool? I have an old version that needs upgrading. AuntiAlias: you'll have to work to somehow scale your scanned information with the DEM information.... DreamVoyager: Aha... didnt know that. I never use Illustrator. MetaJohn: True Anon, but I would not know where exactly to look AuntiAlias: but then that's a new technique to perfect! : ) Sumo: Thanks for that input. Worth the upgrade price alone! Anon: Me either Sumo: Anyone here going to the Bryce UK meet up on Sunday? AuntiAlias: Tell us more about the meet, Sumo! Anon: Being a Brit I don't know anything about no Gettysberg! DreamVoyager: Living in Sweden... didnt know there was a Bryce meet in UK. had I known, I might have got a ticket... need to go to UK anyhow. Sumo: First meeting. In London. About ten of us have decided to meet, eat pizza and see The Matrix that opens this weekend MetaJohn: Very soon Dream, but I think it may be a small one Sumo I am trying to get you guys a door prize for a raffle AuntiAlias: whee! Sumo: Great! MetaJohn: Tin of Mother DreamVoyager: Iv put initiated a meeting for Swedish Brycers. Meet, share tecniques... those that cant be there, will be there via the Palace chat. Schbeurd: And what about a European Bryce camp or something similar ? DreamVoyager: Yes. That would be nice, Schbeurd. MetaJohn: Some one has to put it on, and we will give all the support we can Sumo: I'd go (I nearly came to the US one!) AuntiAlias: sounds wonderful! Sorry I can't make it (as if!) but I'm glad to know that there's a meeting on Sunday! george: <?> Schbeurd: What exactly happens in Bryce camps AA ?
>>>> Next up: A bit about BryceCamp, actual walkthrough of DTE-made terrain |
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