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BryceTalk
Meet Martin Murphy

May 20, 1999
Part 3 of 4
1 2 3 4

 

BryceTalk—Meet Martin Murphy, May 20, 1999
Part 3

Jeffric has just left.

trayser: hey..

Morpheus: thanx

AuntiAlias: JeffP!!!!

JeffP: Tell us about the development of "Autumn Flirts with Winter". I am interested in the texturing of the Poser figures.

Morpheus: time for me to leave

nacho: www.angelfire.com/nc/montes

mmurphy: that image had MAJOR work done in Painter afterwards.

Clay: !

Morpheus: before i go aunti sorry about earlier I just can't shut up next time I'll tie my hands to a chair before Q and A

mmurphy: The figures were given a simple gold color and...

Yojimbo: Sort of along the same lines as Morph's question, but I was wondering if you could go into detail regarding the sky and atmosphere of your images, like the box cover, since everyone seems to recognize that one.

Especially that of your Windy River image..

AuntiAlias: (Url for Autumn flirts with winter?)

Ringo: ?

Yojimbo: sorry about that

Morpheus is off to save the world.

JeffP: http://www.interlog.com/~mmurphy/seasons.html

trayser is off to render mirrored spheres.

mmurphy: the rest was painted with Painter's brushes and patterns.

done.

AuntiAlias: Queue: Yojimbo, Steve L, 3D elf, and knog, cboswell, MadMap, CyberCurt, cboswell, AuntiAlias, Yojimbo, Dreamweaver, Clay, Ringo

JeffP: ok..Thanks

AuntiAlias: Okay! yojimbo!

Yojimbo: I jumped the gun a bit

Sort of along the same lines as Morph's question, but I was wondering if you could go into detail regarding the sky and atmosphere of your images, like the box cover, since everyone seems to recognize that one.

Especially that of your Windy River image..

nacho: yhe windy is the best i have ever seen

3dman: Thanks Martin! gota go.

mmurphy: I spend a lot of time on the sky and atmos. It's way too much fun..

Yojimbo: :)

JeffP: http://tor-pw1.netcom.ca/~m.murphy/windy.html

jeon saunters in.

jeon: hi..

Yojimbo: right Jeff

thanks

mmurphy: to tweak for hours and get exactly the right mood. Sometimes I have about 12 versions of the same image with different...

jeon: i am here...

mmurphy: skies and choose the best in the morning, when I'm rested.

jeon: i say "hello"

Yojimbo: :)

jeon: i am kwang-ho from korea

AuntiAlias: We're doing Q & A with Martin Murphy.. if you have a question, please type ?

Queue: Steve L, 3D elf, and knog, cboswell, MadMap, CyberCurt, cboswell, AuntiAlias, Yojimbo, Dreamweaver,

mmurphy: I try and make the clouds soft, soft, soft.

ccasady: Hello Korea!

Clay: clay?

nacho: queue

Clay: aa

Yojimbo: Follow up... How so?

mmurphy: to contrast against the textured ground.

done.

jeon: tthis room is ful os good artist.

3dman is off to see the Wizard.

ccasady: yes!

Ringo: and me?

jeon: hi.. ccasady!

ChaMelEon: and bad typists

Clay: shhhhhhhhh

LOL

AuntiAlias: (oh, I messed up the queue on a bad copy and paste, sorry. so I didn't get clay and ringo in queue? let me adjust!)

technoid materializes from thin air.

Clay: :-)

ccasady: (jeon, Sshhhh... we are having a formal chat)

Yojimbo: Follow up... How so?

mmurphy: How? Keeping the texture and of the cloud low.

Yojimbo: ahh

thanks

Clay: oooooo

mmurphy: ...and bump...

jeon: maybe if you have a time. my homepage vistor..

mmurphy: done.

AuntiAlias: Steve Lareau, you are ON!

FastTraxx saunters in.

mmurphy: STEVE!

Clay: Wheeee!!!

jeon: myhomepage is http://myhome.netsgo.com/j1823/

Clay: sorry

ccasady: )jeon: we are listening to mmurphy and asking questions)

Clay: shhhhhhh

FastTraxx: Im back

ChaMelEon: for comic relief visit http://www.justmorons.com

ccasady: (jeon: we are listening to mmurphy and asking questions)

AuntiAlias: ANNOUNCEMENT!

SHHH!

mmurphy: (Steve, put some cloths on please)

Clay: LOL

AuntiAlias: I don't want to be rude nor heavy handed, but...

there's a discussion going on that's directed...

Yojimbo: :>

jeon: ccasady.. this room is many

AuntiAlias: if you want to chat wtih others,

please do so in another room!

right now, the Q & A session is in focus

MMurphy has the floor

nacho: aunti put me on queue

AuntiAlias: whoever I call on to ask the question has the floor

and I (eek!) am allowed to interject the Q & A queue as we go

thanks

mmurphy: ...Steve?

AuntiAlias: </publisc service announcement>

as you were saying....?

Steve Lareau: Re: The Blue Queen- When will that image be printed on a jumbo printer and offered for sale to us pixelheads? I've got a nice space on my wall that needs a little something special. <G> Never been so intrigued by a digi image... major high fives dude.

Yojimbo: :)

jeon: ccasady! if you have want to talk me. follow me.

Clay: yeppers!

nice!

jeon: i go to moden talk.

AuntiAlias: Queue: 3D elf, knog, cboswell, MadMap, CyberCurt, cboswell, AuntiAlias, Yojimbo, Dreamweaver, Clay, Ringo

Steve Lareau is off to save the world.

AuntiAlias: If you have a question, please type ?

mmurphy: Thanks. It's not really big enough for a poster. It's only 11" high at 300dpi. I doubt it will ever make a poster. The magazine is out though, and looks great

nacho: ?

mmurphy: Maybe I'll send you one!

rgross is off to save the world.

mmurphy: done.


 

 

AuntiAlias: 3D elf.. you're on!

3d~?~elf: several parts: the image was generated with pre-released Bryce 4? is it [nearly] a real location? and what exactly is it that gives your imagery it's super realism the resolution? or extra work on the textures themselves, and what can you share about

rvanderlippe is off to render mirrored spheres.

3d~?~elf: those tweaks

Kalaar wants to play too.

mmurphy: 1) It was done in Bryce3D. B4 wasn't ready yet.

hybrid disappears in a blinding flash of smoke.

mmurphy: 2) No, it's not a real location. It was actually based on a previous image of mine.

Betty is off to render mirrored spheres.

Steve Lareau wants to play too.

mmurphy: 3) For realism, Sometimes it helps to pull at the field of view a bit and make those terrains HUGE! I find it really works better with the atmospheric effects. (many thanks to Susan's book!)

AuntiAlias: Queue: knog, cboswell, MadMap, CyberCurt, cboswell, AuntiAlias, Yojimbo, Dreamweaver, Clay, Ringo, nacho

Brixpix saunters in.

Betty has finally arrived.

Steve Lareau: Sorry, I'm back. God, I HATE this chat window- it hangs up SO often! Argh!

3d~?~elf: thanks, and thanks for being an inspiration to us all...done

Brixpix: hello

Yojimbo: :)

FastTraxx: wb Steve

Brixpix: lol

AuntiAlias: knog, it's YOU!

knog: Murphy, how did u do the rays in 'Sun Rays'?

mmurphy: 4) Tweaking...hmmmm. I try and make my textures as detailed and high frequency as i can. Does that help?

Clay: ?! ( after mt que i have a statement:-)

3d~?~elf: yes, thanks Martin

AuntiAlias: we're having Q & A.. if you have a question, please type ? mmurphy is our guest

mmurphy: done.

egypt: ?

AuntiAlias: sorry, I got a bit ahead. knog is next, the question is a few lines up, Martin

Brixpix is off to render mirrored spheres.

mmurphy: Knog, the sun rays are two HUGE cones!

The cones have the preset called: ...

beam or ....alien beam (ahhhh, it's been so long I can't remember!) or teleport or something like that. I put them...

NickCody slinks out.

Bob Van Ess is off to see the Wizard.

Dreamweaver has just left.

mmurphy: inbetween two (once again HUGE) cloud sheres and that was about it.

done.

AuntiAlias: cboswell, it's your turn! : )

cboswell: I love your skies and "soft, soft, soft" clouds. Your Queen image is also very soft. Any *softie* tips and tricks you can share? : )

knog: thanx

mmurphy: YES! Although some people might think this is "cheating", I always soften up...

AuntiAlias: Q & A Queue: MadMap, CyberCurt, AuntiAlias, Yojimbo, Dreamweaver, Clay, Ringo, nacho, egypt

Batbat has just entered.

mmurphy: my shadow edges with the Just Add Water brush in Painter. Most real shadows are quite soft at the edge and this helps give the image an extra sence of realism.

done.

Batbat slinks out.

AuntiAlias: MadMap, you're ON! :D

MadMap: Thanks for being here martin! What sort of scaling do you use on the mountain scenes? i.e. are the mountains designed at the default size or scaled. Also, do you find using higher resolution maps makes a noticible difference for the mountains?

Steve Lareau is off to render mirrored spheres.

mmurphy: The mountains are 512 X 512 pixels and so large that I can't find the origional groud plane when looking from the top (because it's soooo small)

Steve Lareau saunters in.

Steve Lareau: Argh! Back after another reboot....

Yojimbo: :O

mmurphy: ...also

Slee has just left.

mmurphy: do you mean "image maps" for the mountains? If so I don't use images for the terrains, just the DTE.

MadMap: i meant the image size (512 x 512 was the correct answer) ;-)

mmurphy: cool!

AuntiAlias: CyberCurt, you're on!! : )

CyberCurt: ? Do you feel that you can keep your "creative edge", now that computers can render faster.

AuntiAlias: Q & A Queue: AuntiAlias, Yojimbo, Dreamweaver, Clay, Ringo, nacho, egypt (If you have a question, please type "?")

mmurphy: POWER POWER, GIVE ME POWER! I'll try!

Yojimbo: :)

MadMap: lol

Steve Lareau: ? (and I swear I won't crash when ya call on me this time!)

MadMap: speed != creativity

AuntiAlias: Okay, then... my turn! :D I've found that there's something about the completeness of a 3D rendered image which ends up being misleading for clients ....

....they find it hard to understand that this rendered image is still a *rough* Have you had any experiences like that, and if so, what's that been like for you?

mmurphy: Faster computers should help the creative edge! No time to wait for the computer to do it's thing.

Ohhhh ya Aunti. Many times.

...I've learned that if a client isn't familiar with 3D graphics...

I have to put WORK IN PROGRESS from one end of the image to the other. If I don't, they think it's done. (because to them, it looks done.)

Yojimbo: ;)

mmurphy: THEN, they understand.

...they don't realize how easy it is to shuffle around objects and render again. They just see a slick, finished image.

done.

MadMap: do they understand that "work in progress" is not part of the design? ;-)

AuntiAlias: Yojimbo, you're ON! :D

Yojimbo: Thanks so much for talking with us Martin.

mmurphy: LOL

Yojimbo: I have two parts:

1) How did you create the Glacier in your "The Drifter" image and give it that wonderful reflection.

http://tor-pw1.netcom.ca/~m.murphy/drifter.html

mmurphy: Thanks Yojimbo

Yojimbo: 2) Where can I find the queen image?

mmurphy: (I have a secret about that image, I'll tell you in a sec)...

Yojimbo: :)

mmurphy: The Glacier...

was two symetrical lattices made from one airbrushed Photoshop image. The two lattices were lumped together and given a slight reflective texture.

Yojimbo: hmmm.. nod

AuntiAlias: Q & A Queue: Dreamweaver (oops, not here anymore, so we'll skip...), Clay, Ringo, nacho, egypt, Steve Lareau (If you have a question, please type "?")

mmurphy: (now the secret) When the entire image was done I found it too fake looking...

...too verticle. So I dragged it into photo shop and squished the entire image down to give it a more "stretched out" feel.

Yojimbo: ahhh

MadMap: ?

mmurphy: (I did the same thing with another image as well, but you have to guess which one)

CyberCurt: ?

mmurphy: done.

AuntiAlias: Clay-- your question (and comment, right? if so, please include with question!)

Yojimbo: Follow up there was a part 2

Clay: 1) Martin I know you have used 2D planes and pict images for cloudscapes mixed with cloud spheres, like I do sometimes, (for when you can't get that "just right look") could you explain how using "shortcuts" like that speeds up the creative process?

I just want to say that when I first started using Bryce, Martin was one of my first contacts on how to use it, and he never hesitated about helping me out on what I should do, when I had questions. Thanks Martin! You are one of the best!

mmurphy: oooops! Hang one Clay....

Clay: spill?

LOL

mmurphy: The queen image? It's at http://www.interlog.com/~mmurphy/queen.html

Yojimbo: many thanks\

mmurphy: okay, Clay...whoo it's a long one...hang on....

Clay: LOL

mmurphy: (blushing, clearing throat) thanks Clay

AuntiAlias: lol

Clay: :-)

Yojimbo: :)

technoid: 8o|)

mmurphy: I'm not so sure it "speeds up" the creative process, it just makes it a little easier on me and if the image needs it...it needs it.

The clouds in Autumn took about as long to "fix" than it would have if I had done them in Bryce.

Clay: yep yep

mmurphy: (Autumn=Autumn Flirts with Winter)

Does that help?

Clay: for me it does:-

mmurphy: he he he, done!

 

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