BryceTalk Housewarming, April 6, 1999
part 3
TychoNuski saunters in.
danster has joined the party!
Scott: yeah, that first album was GREAT
Bryguy: nope i don't think so
renato!: in a gadda da vidda baby
Digital_Efx: I do text with Corel Draw.....and the bezier curve tool
Blade_VI: how many people now?
Clay: yeah!
danster: sitecam at: http://dpouliot.ne.mediaone.net/sitecam/default.html
Dr. Mojo: 'Scuse me, while I kiss the sky...
Scott: 52?
M'Kell: Hey sepapau
Calyxa: don't you know that I'm lovin' you.
jdelacruz: I can't stay, folks... later! :)
Lise: 51 people in here. A mega round of applause for Ian!!!!!
Calyxa: don't you know that I'll always be true?
Clay: love?
jdelacruz is off to render mirrored spheres.
Meta Hawk has just entered.
AuntiAlias: hey! MetaHawk!
Clay: clapclapclap!
Meta Hawk: yo :)
AuntiAlias: Mister Bryce Plug in!
yes...
renato!: <clap target="MetaIan" freq="100>
Dr. Mojo: Yeah, good work, Ian!
M'Kell: just dropped in to see what condition my condition was in...
flance: Yea to 51
renato!: </clap>
Danny: Hi Ian
Clay: success!
AuntiAlias: how about a round of virtual applause for Brian, Ales, Mojo, Hawk, Ian?
Danny: Look what you created !!!!!!
Cricket: When it hits 55 watch out!
Blade_VI: um
Calyxa: woo hoo!!!!
Digital_Efx: <clapping>
sbaty: woohoo!!!!'
Blade_VI: shouldn't the developers be here by now?
Clay: yaaay!
danster: yeah
Dr. Mojo: We have created a monster...
flance: <clap>
sbaty: <clap>
Cricket: ::applause::
Scott: hey hey Ian :)
KathG: <clap>
DanWhiteside: clap!
Dekard has finally arrived.
wscottart: Some are , right
AuntiAlias: /\/\/\/\/\/\/\/\/\/\/\/\/
danster: standing O
Digital_Efx: <catcalls>
Clay: no kiddin a Bryce BEAST!
Lise: Much more than virtual Susan. Bravo for the great work Meta People!!!!
Pegasus: clap calp
Scott: I think Ales is here right now...
Dekard: anyone figure out what a zot is yet??
diana has joined the party!
Clay: 2 outta 3 doctors say.....
renato!: 53!
Beartrap: woohoo
Scott: ::peeking in the corners::
Dr. Mojo: Thank you all!
I'm a zot: yes, I did
Bryguy: *clap clap clap*
Calyxa: there was one in here earlier
bwagner: Thank you all, we're only as good as our users...
Clem: I'm afraid so, Dr. Mojo
Clay: go bryce talk!
danster: no thank you!
Blade_VI: ...
Dekard: what is it??
Betty: Great job.
Scott: ...and there's brian
Doug has left the building.
Scott: heh
MetaIan: : )
Blade_VI: is Dr Mojo one of the developers?
I'm a zot: can't you tell by looking at me?
Ascidian disappears in a blinding flash of smoke.
Danny: Danster ?
Calyxa: yes, Blade.
sbaty: Crap, Brian. You guys are great regardless.
zeno: With Elvis?
Dr. Mojo: I'm new to th team.
Blade_VI: !!!
danster: y?
Blade_VI: cool!
Digital_Efx: just when i think I'm getting better.....another URL comes along
Clay: where is the wizard everyone keeps talkin about when they leave?
Dr. Mojo: It's tons of fun!
Blade_VI: Dang, I'm a bit lop minded right now
Calyxa: Oz.
renato!: behind the curtain, clay, don't look there!
Clay: kekek
Dekard: no its wizzer
Suddenly Doug appears.
Clay: he's a bad bad man
Dr. Mojo: Ignore that man!
sepapu: Digital_Efx what's your URL
Clay: who's
renato!: Dr. Mojo risin'
Blade_VI: so, when your creating a new bryce, to you build upon the old coding, or do you start from scratch?
Digital_Efx: http://www.digitaljames.com
j_lehmkuhl wants to play too.
Danny: Look you know you want to
Blade_VI: er, near scratch
Danny: Hi John L
sepapu: Digital_Efx looking now.
j_lehmkuhl: So when we hit 60 Aunti, what will happen ??
Scott: hey, it's the realkuhl one :D
j_lehmkuhl: Heya guys
AuntiAlias: We Need a volunteer!!
Digital_Efx: dont laugh
Dr. Mojo: Mojo rising--that's for another list, methinks...
MetaJohn: Susan AIM?
Cricket: there's the Digital Jammies again! LOL
AuntiAlias: gonna start a new lobby, and our lobby greeters are gettin tired!
j_lehmkuhl: Sorry My modem keeps burning up and crashing.....
Digital_Efx: shhhhh cricket
Clay: I've now been stricken with Carpaltunnle! aaack!
Bryguy: Dr. mojo can you tell us any new features that will be in bryce 5
Dekard: is a zot similair to a tribble?
AuntiAlias: anyone want to take a coupla lobbies?
Lise: Think you forgot somebody in the mega applaud gig!!!
Blade_VI: means it's time for an upgrade :)
diana: oh my goodness, I need tool tips and a bigger window to better see y'all
renato!: holy cow lobby 3 is almost full
Calyxa: I can take lobby three.
j_lehmkuhl: Dr. MO !!
AuntiAlias: thanks...
Dally is off to save the world.
KPT John has just left.
Doug: Somebody pass the salted peanuts.
Clay: heeeeellllppp!
Calyxa: what's the approved blurb?
Blade_VI: Mojo, neato name
Dr. Mojo: Sure, I can tell you all new features. I'll be right back--in about 12 to 15 months...
Blade_VI: :)
Lise: Thank you John for being there!!! And for being YOU!!!
Danny: So...Thats a zot ?
AuntiAlias: k
j_lehmkuhl: Congrats on B4 by the way......
Digital_Efx: hmmm...maybe I'll get satellite service
renato!: what's the blurb aunti
I'm a zot: are you disappointed?
zeno: Anybody here see where they put the nacho dip?
Dally saunters in.
AuntiAlias: we got lobby 3 covered, and lobby 4 when it gets created
Digital_Efx: nachos? ,perk>
danster: this IS the promise of the internet!
Scott: think I just SAT in the nacho dip ;)
MetaJohn: I got it covered Susan
Digital_Efx: Dally? are you a dilly?
zeno: That explains it, Scott
Dekard: so... where can I find refence for a zot?
Clay: hey john
MetaJohn: for the moment at least
j_lehmkuhl: I brought some Cheeeeeetooooesss - but ate them on the way (sorry).......
Clay: heheh
MetaJohn: Hi Clay
Blade_VI: hey Dr Mojo, think you could slip more caffiene into the manual writers coffee? It's a bit boring, took me a whole day to read the manual
Clay: I still got the beer!
KathG: Diane is that you from the SFstationery group ?
Dr. Mojo: I here there are lots of zot refs in the manual!
eljamez has just left.
bwagner: I think we need a little organization I you guys wanna get useful info out of us ;)
MetaJohn: Lobby 4 started
Digital_Efx: a coke with peanuts and a moonpie
bwagner: ooopppsssss (I = if)
Clay: cool!
danster: http://dpouliot.ne.mediaone.net/sitecam/default.html\
Meta Hawk: we have to give *useful* info? ut oh.. :)
Danny: K
jplapointe has joined the party!
AuntiAlias: we NOW have 4 lobbies!
Clay: yaaay!
j_lehmkuhl: Anybody else think the animation controls are a bit hard to get used to ????
Dr. Mojo: We were going to have instructions to chew on the upper corner of page 54, but management veetoed it.
Clay: more!
Newart materializes from thin air.
sbaty: Hey Jean Pierre!
diana: I don't know anything useful, I don't know what I'm doing in fact. ;-)
zeno: An eerie virtual stillness fills the room.
danster: YES! hard
Doug: Effis has left da room.
Blade_VI: ...
danster: setting keyframes sucks!
Dekard: yeah.. can I find reference for a zot I looked all through the manual there isnt a definition for one but it says to reference zot
jplapointe: SAlut!
Blade_VI: huh?
ElGriton saunters in.
Blade_VI: page 54
Calyxa disappears in a blinding flash of smoke.
AuntiAlias: well, Brian, I think that I wanted to see what would happen, if moderation is necessary
Digital_Efx: Hey Jean
Blade_VI: less see...
AuntiAlias: how about the old stand by....
Lise: REPEAT: Think you forgot somebody in the mega applaud round!!!
Thank you John for being there!!! And for being YOU!!!
Clay: ?
AuntiAlias: Shall we do a bit of Q&A for a bit?
j_lehmkuhl has just left.
Dr. Mojo: Try eating the whole page, and tell me what happens.
sbaty: How you doing J-P?
jplapointe: Hey Steve
Clay: I agree!
AuntiAlias: if ya gotta quesiton, type
?
j_lehmkuhl has joined the party!
Bryguy: yes setting key frames is hard sometimes
sbaty: <clap>
MetaJohn: Thanx Lise
AuntiAlias: like Clay did
sp
bwagner: I can't read fast enough to keep on top of everything :(
Meta Hawk: might need some ketchup.
AuntiAlias: Clay, go aheasd
renato!: ah now I see what happens when I try to enter a full room...
Clay: ?
AuntiAlias: oops so
Doug: Hey Aunti, when are the Bryce seminars coming here?
Blade_VI: page 54 has something to do with animating
...
jplapointe: Hi Lise
Blade_VI: I don't get it?
Suddenly Calyxa appears.
Dekard: ?what is a zot?
MetaIan: yay John!
Calyxa: crashed out...
Blade_VI: was there some pun there?
Dr. Mojo: Soak it in mineal oil and it'll slide right down...
Lise: Salut Jean-Pierre!
apenick wants to play too.
I'm a zot: i'm a zot
j_lehmkuhl slinks out.
Blade_VI: oh
Lise: Hi Andrew!
sbaty: Hi Andrew!!
Clay: BOO!
renato!: test
Blade_VI: french people in here too!
jplapointe: Super party tonight
Dekard: ?but what r u?
Digital_Efx: roflmao over here~!
Dr. Mojo: I'm a zot: You're repeating yourself!
apenick: hey all
Clay: I'm rockin!
Danny: Who brought the food ?
Lise: Yes, one more. We bring pizzaz! lol
Scott: ahh... it IS just like the ol' days ;)
Newart is off to see the Wizard.
MetaJohn: Someone check out the room confused, I am maxed out
Clay: Aunti
Cricket: I made popcorn..enough for 25 people! Just dig in!
diana: can brycetalk's window be supersized for old eyeballs to read?
apenick: i got chips and hot peppers
flance is off to save the world.
AuntiAlias: yes?
MetaIan: : )
Lise: 52
Doug: Contact the virtual replicator.
jplapointe: You pay?
Digital_Efx: click and drag Diana
zeno: I think to save time, we should simply throw letters randomly at the chat screen. It would have the same effect and no one would feel stupid at not being able to keep up. ;-)
Suddenly joey appears.
Clay: I need a transporter
Cricket: Diano..lower right corner
MetaJonah: you can make the text larger as well
Mindscenes has joined the party!
Clem: Question: Are you guys going to create a series of tutorials for those of us who do NOT come from artistic backgrounds?
Bryguy: *chew chew* mmmm good popcorn
Dr. Mojo: 52 to beam up...
edward: is there any way to bring motion capture in to bryce4 from poser3 ?
Dekard: www.3d-grafix.com
MetaJonah: ctrl+up arrow
Lise: 54
AuntiAlias: We have had one Learning Project...
Digital_Efx: text? how?
Airihannah saunters in.
Clay: is it buttery corn?
AuntiAlias: there will be more!
Suddenly flance appears.
Blade_VI: hey, DR. MOJO, is spatial optimization supposed to speed up or slow down render time? I don't get what it's supposed to do.
Dekard: bing bing bing bing stop the madness
Lise: 56
Scott: alas no, edward
Cricket: Clay--YES real butter only
Digital_Efx: COOL~!
Calyxa: Aunti, I'm not longer in a lobby, I think a lobby greeter has to quit out of one of the other ones before I can get into one to take over as greeter.
Dr. Mojo: It should speed it up, for complex scenes.
Clay: heheheh
AgentFive wants to play too.
Clay: cool!
AuntiAlias: what sort of things would you like to know, Clem?
Blade_VI: ok
tthanks
ElGriton is off to save the world.
Lise: 57
Dr. Mojo: Yer welcome!
flance: Hello
diana: dang, I couldn't find that square it was so small, better now, thanks, I just kept clicking till I hit it.
tiger: I have a question - is there any plan for collaborative worldbuilding - networked Bryce? Not just chat, maybe even distributed rendering?
Clem: Where is it AuntiAlias?
mxcat is off to render mirrored spheres.
Blade_VI: how many developers worked on the team?
Dr. Mojo: Hello, Flance!
AgentFive: Happy Bryce 4
Dekard: glad there is a mute button
Pyewacket disappears in a blinding flash of smoke.
Digital_Efx: mute?
Clay: she probably keeled over from typing! :-(
danster: command right arrow cycles fonts
zeno: qwertyuiop and the slythy toves did gyre and gimble ....
Dekard: so u dont hear bings
Airihannah: I have a question, I seem to be having an intermittant problem with B4 not "automatically" saving the *.BMP file after a render....any clues?
Blade_VI: I take ya'll C++ right?
M'Kell: controal M digitial if you don't want the sound
Dr. Mojo: There were about 5 programmers. It gets hard to count, towards th end. They throw bodies at te problem...
Pyewacket has joined the party!
Clay: just playin Auntie:-)
Dekard: bmp is probably way large
Blade_VI: cool
AgentFive: This is the single best idea to add to the product...I've learned so much from chattin' in the last day or so
Blade_VI: 5?
wow
AuntiAlias: SHHHHHH!
shall we do a little Q&A?
Digital_Efx: does cntrl + expert make you one?.....lol
Clay: well we all know who has the new Bryce 4 heheheh
KathG: I am having a problem importing somes mat files from the terrain libary on the content CD. I end up with five squares filled with white and no preview. anyone any ideas. Everything else seems to import okay
jplapointe: Lise, tu as fait la connaissance de Vincent Hardy
Bryguy: yes q&a
Dr. Mojo: There's a preference that you have to change, to get the bmp to save.
Digital_Efx: Yes Aunti
sepapu: Yes Susan that sounds nicwe.
Blade_VI: quite an awesome supper mondo powerful program from just 5 programmers
AuntiAlias: OKAY!
renato! is off to save the world.
AuntiAlias: HANG ON A MO!
Dr. Mojo: Thanks, Blade!
MetaJonah: well folkz.... i muse ctrl + Q for now.... BBL mebbe
Meta Hawk: we worked too much. :)
AuntiAlias: (and if you think I'm shouting, I am!)
MetaJonah has more important business elsewhere.
AgentFive: Wow
Airihannah: Ah...Dr. Mojo, thanks - where would I access that one?
Lise: Oui, il y a aussi Michel qui est ici ce soir.
Blade_VI: :)
zeno: Alas, dinner calls. Happy release, all.
AuntiAlias: let's take questions in order!!
Clem: Where is the learning program AuniAlias mentioned?
Suddenly renato! appears.
jplapointe: Michel?
AuntiAlias: Here's one:
I am having a problem importing somes mat files from the terrain libary on the content CD. I end up with five squares filled with white and no preview. anyone any ideas. Everything else seems to import okay
Blade_VI: i take a team of 100 if they all have my intelligence
flance is off to render mirrored spheres.
Blade_VI: course I just a newbie to programming
Dr. Mojo: Susan, do you know which preference? I just read that on the KPT list.
Beartrap is off to save the world.
Doug is off to render mirrored spheres.
Digital_Efx: ok Susan......
zeno slinks out.
bwagner: Yes, those material presets are actually scene files, not material preset files
AgentFive disappears in a blinding flash of smoke.
Digital_Efx: ahhhhh
Blade_VI: huh?
Beartrap has just entered.
flance has finally arrived.
Blade_VI: aunti alias
Cricket: Ahhhhh
bwagner: You have to load them as scenes and add the material material presets yourself...
Clay: they're droppin off like flies heheheh, where they all go?
KathG: but they have a mat extension
Blade_VI: you mean bringing in stuff from cd into the preset library?
bwagner: We'll fix this and post the fix to the website...
KathG: yes
diana has just left.
sbaty: I had that same problem with the Bryce 2 extras CD. Brian's got the right idea to fix it, though.
AuntiAlias: Next question?
Blade_VI: um
AuntiAlias: Anyone?
Beartrap: I was getting constant out of memory messages - figured I'd better restart...
DanWhiteside is off to save the world.
Clay: are ya alright?
Dr. Mojo: Waht's my name?
Clay: auntie
Blade_VI: I don't have any prob with that
wierd
MetaJohn: Bear you on the Mac?
Meta Hawk: Mojo.. how often must we remind you?
KathG: thanks :)
Bryguy: i'm having a problrm exporting to metastream, it always exports the file at 13000 polys even when i set the max clamp at 4000. Can anyone help?
Blade_VI: Dr. Mojo
that's your name
Beartrap: Nope PC
Blade_VI: I should think
Dr. Mojo: Oh--thanks!
renato!: pleased to meet you hope you guessed my name
AuntiAlias: k.. take Bryguy's question
jplapointe: Hello John!
Blade_VI: Is that really your name?
MetaJohn: Hi JP
renato!: jean pierre!
Dr. Mojo: But what's puzzlin' you...
Airihannah: Ah, I found it - duh, didn't realize it was there...must be a new preference. :) Only been playing with this for a couple days. :)
Blade_VI: that would be cool to be called Mojo
Beartrap: been in BTalk for a couple of hours, got B4 rendering in the background
apenick: just to add confusion to the mix, I can't get pict maps to behave properly.
bwagner: Ok, Bryguy, here's Ales to help...
jplapointe: Hi Renato!
MetaJohn: Ian can you help Bear?
Clay: Auntie, take a deep breath and a break for a sec!
Danny: Hi Renato !!!!!
Blade_VI: I could go to school and be called Joe Mojo instead of Joe Sun. That would be so wierd
Dr. Mojo: Glad you founf that preference!
Blade_VI: Mr. Mojo!
heh heh
:)
Lise: Wow! 4 brucetalk lobbies.
KathG: Hey Beartrap I am dreading my telephone bill :)
bwagner: For the metastream problem, use the adaptive triangulation. And add as many polygons you need using the add polygons item.
Danny: Whats up with Bear ?
ahole has more important business elsewhere.
Blade_VI: 4 lobbies
renato!: is your name not Bruce?
Cricket: Brucetalk? LOLOL Jaws is here!
Lise: hehe
Blade_VI: gee, I take mose of ya'll don't chat much.
jplapointe: Lise, Michel qui?
Digital_Efx: ? In the Skylab.....the moon, when manually placed wont show realism like in the skylab window?
Dr. Mojo: I used to sign all my emails uniquely. After a few years I got tired and settled for Mojo...
renato!: well we better call you Bruce just to keep things clear!
Beartrap: I'm lucky: old cable contract - I don't pay for cheap rate calls to my ISP :)
Blade_VI: huj?
FireHeart has more important business elsewhere.
Blade_VI: bruce mojo?
Lise: Très bonne question, il habite Washington.
Meta Hawk: There is NO rule 6!
AuntiAlias: Brian, you got an answer for that one?
? In the Skylab.....the moon, when manually placed wont show realism like in the skylab window?
Dr. Mojo: Mind if we call you Bruce, Bruce?
Bryguy: to bwagner: i do that and the defaual polys start at 13000
Lise: Une minute JP
renato!: Immanuel Kant was a real...
KathG: Now I am jealous Beartrap....we are still in the dark ages up here <g>
Blade_VI: what kind of computers do you develop on?
bwagner: I need more information
renato!: Heidegger, Heidegger was a boozy...
Calyxa: who is number 1? you are number 6.
Dekard disappears in a blinding flash of smoke.
Bryguy: hmm
apenick: who is?
AuntiAlias: Digital_Efx?
joey is off to render mirrored spheres.
apenick: I'm number 2
renato!: obscure python refs
AuntiAlias: woudl you elaborate?
Trimax saunters in.
Dr. Mojo: By hook or by crook, we will.
tiger: While we're on Skylab, is there a way to put your own textures in for the moon?
Danny: I'm 18
Beartrap: they changed the contracts a month after we signed up - the downside is that we got a lousy selection of cable channels that we can't change without breaking the contract
Clem: Here's a question for the developers: Are there any resources I can tap into that will help me learn the ins and outs of B4 from a nonartistic point of view. I love the program but find it frustrating because the manual doesn't really "speak to me."
jplapointe: Hi Trimax
sepapu: Hi Trimax!
MetaJohn: You are no.6
Lise: Il est dans le lobby Jean Pierre.
apenick: try getting the audio version
renato!: we control the horizontal. we control the vertical.
Clay: Clay's gone Brycin, Cya!
Bryguy: you want me to elaborate?
Digital_Efx: Brian, when i use the manual placement of the moon in the skylab feature, and do a test render the moon only appears faded and oblong....even in a clear sky...
MetaIan: Bear... let me know if it happens again... iangilman@aol.com
Clay slinks out.
Suddenly DanWhiteside appears.
danster: I'm teaching a class may 22 in NH
jplapointe: Je vais me promené unpeu...
Grog has just entered.
Beartrap: ok will do
Trimax: ok i guess thsi is the place
Dr. Mojo: Bear: What level are you looking for? there are technical books out there on teh theory.
Lise: hihi
Blade_VI: more french people
MetaJohn: Sure is Tri
Blade_VI: oh poo
Lise: Yep!
Trimax: Great
Blade_VI: I can't speak french fluently yet
yet...
Danny: Hi twin !!!!!!
Blade_VI: soon
bwagner: Maybe we should create
a room for Q&A!?!?
DanWhiteside: just had a BT crash, does setting the memory partion higher help?
Blade_VI: but not yet...
danster: je parle francais
apenick disappears in a blinding flash of smoke.
Cricket: Ye kan ikke snukke Norske, men ye er Norsk
Calyxa: Mo, I have a copy of The Algorithmic Beauty of Plants and there's a pic in there that I believe is yours?
Digital_Efx: lol
renato!: yes Dan
Scott: that's not a bad idea, brian...
Clem: Sorry, danster, I'm in Wyoming
M'Kell: soiunds good bwagner....
MetaIan: I'm with Brian
AuntiAlias: DONE!
<Read the log for the Q&A room--ed.>
sepapu: Wonder twin Powers ACTIVATE!
Lise: By the time you finish learning B4 Blade: You will!
Dr. Mojo: Yes, teh tree and rainbow image is mine in that book.
MetaIan: : )
danster: :( clem
sbaty: Aunti..problem. I have been having some strange behavior with Mask Renders b4. Anyone else?
Trimax: is there a way to stop the dinging
Calyxa: that's the one.
AuntiAlias: command-M or control-M
Blade_VI: Dr Mojo, I have my swap file set on 400 megs. Should I up it? Bryce is rather demanding on my comp
Digital_Efx: cntrl + M
AuntiAlias: to mute
Trimax: man thats driving me crazy
MetaJohn: Control M Tri
Blade_VI: and it's a good comp to
Trimax: ahhh thank u
Danny: sigh
Blade_VI: oh well
Digital_Efx: <~~~likes the dings.....I think I have company
Lise: Danster: Il y a Jean-Pierre, Michel, toi et moi qui parlons françccedil;ais ici ce soir.
Trimax: ahh silance
flance has more important business elsewhere.
Dr. Mojo: Blade: Brian and Ales could answer that...
Bryguy: 400 sounds like plenty to me blade
Calyxa: dings are good for when you're in Bryce futzing around.
danster: Chouette!
Blade_VI: any one know how to change the moon texture?
Digital_Efx: 400mbs? i use 2 gigs....lol
Suddenly jooves appears.
Calyxa: and the room is quiet...
Blade_VI: no kid
Beartrap: I lose the dings when BTalk isn't on top...
Scott: Questions for the developers- in Q&A room :)
Blade_VI: 500 mhx PIII
Lise: Il va falloir se fixer des rendez-vous franco ici.
Blade_VI: mhz
mzh?
Scott: saving this one for the freeforall... :)
TychoNuski is off to see the Wizard.
Blade_VI: oh well
AuntiAlias: and when you go in there, be a little quieter! ; )
Calyxa: you can choose a 'use moon image' option in the sky lab
that will give the moon a texture.
KathG: Good question Blade mine is at 300 and I was wondering whether to up it
Bryguy: mines a 200Mghz
Mhz
Digital_Efx: :(......450 mhx with 256mb
Blade_VI: I wanna get one of those refrigerator comps
:)
MetaIan: that's a known problem, Bear... : /
Clem: Alright, here's another question for you: Any one have any idea why, when using the AVI movie format, the movie seems jerky and stalls out after a few frames before continuing a few seconds later
Blade_VI: but my pa says mine is good enough and those are too expensive
AuntiAlias: uh.. cause you're not using QuickTime?
Bryguy: i'm runing with a crumby 32MB
AuntiAlias: could be many reasons for that actually
Blade_VI: 256 sdram
Bryguy: your dad must be rich blade
Digital_Efx: I'm still trying to get a render to take longer than 6 hours....lol
Blade_VI: Bryce brings mc comp to it's nease
sepapu: Ok I'm outie for a bit. Awf weder Zien!
Blade_VI: but it's rewarding so I don't my
,mind
Trimax: ok so whats this meeting all about
Blade_VI: na
my dad makes a pretty average sallery
BobPenner materializes from thin air.
Digital_Efx: maybe i need more polygons
Blade_VI: I think
Bryguy: mind if i ask what he does blade
Blade_VI: Consultant
I think
no wait
manager
Bryguy: ah
Trimax: hahaha
Blade_VI: geez, how the heck should I know?
Trimax: consulting manager
Blade_VI: so long as my pa can provide, it's fine
AuntiAlias: Trimax, it's a party!
Digital_Efx: managing consultant
Blade_VI: LOL
Trimax: ahh bribg on the beer
renato!: have a byte of the silicon chips over yonder
Bryguy: *grin*
Blade_VI: we have so many comps in our house
Bryguy: those chips are cruchy
Blade_VI: it's a bit disorienting
Trimax: ok who spiked the CPU
great stuff
renato!: check out the dip switch (or is that switch dip?) to go with
|